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Description

To submit a report, click on the star in the top right corner of the page and select "New DayZ PC Bug Report" or "New DayZ Private Bug Report"

When reporting sensitive information, such as Duplication methods, Bugs that could be abused by other players or sending us crash dump files, please use the private form exclusively!

DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

For client crashes, please have a look at the following:

Create a new issue and clearly label it as a crash in the title. For example:

"Game Crash - Dropping a protector case crashes the game"

Next, provide insight into how you got your game to crash. Include as much information about what you were doing around the time the game crashed. Every little detail can help us fix the problem. Remember to mention whether this happens on the stable or experimental branch of the game.

GOOD:
"The game crashed when I dropped a protector case on the ground while playing on an experimental server. I had the protector case in my backpack and drag and dropped it into the vicinity window. The case contained a canteen and a pack of rice. I have tried this several times and it happens every time"

BAD:
"Game crashed when I dropped a protector case"

Include steps to reproduce if you think that they are necessary and aren't obvious enough from the description. Always describe reproduction step by step.

  1. Open inventory
  2. Place the protector case in your backpack
  3. Drag and drop it into the vicinity tab
  4. Game Crashes

Don't forget to include the game's version (can be found in the main menu).

Now for the most important part of all.

We need you to upload a few files from your computer. Specifically, the crash dumps that are generated with every crash and the dxdiag report from your computer.

Getting your DxDiag file:

  1. Open the Start menu
  2. Write "dxdiag"
  3. Press enter
  4. A window will open
  5. Click "Save all information"

You will get a text file - that's what we need

Getting your crash dumps:

Go to this file location: "C:\Users<Name>\AppData\Local"
There you should see a DayZ folder.
Create a .zip or .rar file of that folder.

Then take the .zip/.rar and the DxDiag file and upload them to the Feedback Tracker issue. You can do so by dragging/dropping your files into the Description text field for example. Use the "New DayZ Private Bug Report" form when sending us crash logs as they may contain personal data from your computer.

Recent Activity

Today

Beavis updated the task description for T180867: 1.25 Experimental - Cannot refuel torch with rags.
Wed, May 1, 9:57 PM · DayZ
Beavis created T180867: 1.25 Experimental - Cannot refuel torch with rags.
Wed, May 1, 9:57 PM · DayZ
sonsoeg added a comment to T180806: UNPLAYABLE SERVER // DAYZ EU - DE1278.

May 1st
21:02 (GMT+2)

Wed, May 1, 9:04 PM · DayZ
Lars2705 created T180865: DAYZ EU - DE 1275 down.
Wed, May 1, 8:10 PM · DayZ
sonsoeg added a comment to T180806: UNPLAYABLE SERVER // DAYZ EU - DE1278.

May 1st
19:40 (GMT+2)

Wed, May 1, 7:41 PM · DayZ
thafluu updated the task description for T180861: Broken Pioneer Animation.
Wed, May 1, 3:53 PM · DayZ
thafluu updated the task description for T180861: Broken Pioneer Animation.
Wed, May 1, 3:36 PM · DayZ
thafluu created T180861: Broken Pioneer Animation.
Wed, May 1, 3:34 PM · DayZ
Ferks added a comment to T171956: Amd Gpu low utilization.

I have the same problem and the same behavior.

Wed, May 1, 2:37 PM · DayZ
Ferks added a comment to T180848: DAYZ HUD Disabled at Random.

I have the same problem with the HUD showing shortcuts to items.
All you have to do is restart the server you're playing on, and when you come back the HUD will be gone.
The ways to fix it have already been mentioned above.

Wed, May 1, 2:20 PM · DayZ
vadymbabii updated subscribers of T180827: [Information] Rigging and its behavior in Enfusion engine.

@Geez We still hope you will share any tips with us

Wed, May 1, 2:19 PM · DayZ
andro_dawton edited Steps To Reproduce on T180858: Ammo from magazine drops into container.
Wed, May 1, 1:47 PM · DayZ
andro_dawton edited Steps To Reproduce on T180858: Ammo from magazine drops into container.
Wed, May 1, 1:47 PM · DayZ
andro_dawton edited Steps To Reproduce on T180858: Ammo from magazine drops into container.
Wed, May 1, 1:46 PM · DayZ
andro_dawton edited Steps To Reproduce on T180858: Ammo from magazine drops into container.
Wed, May 1, 1:45 PM · DayZ
andro_dawton created T180858: Ammo from magazine drops into container.
Wed, May 1, 1:37 PM · DayZ
Damca created T180857: Items "magically" dissapeared from base with no signs of raiding, server EU - DE 1297.
Wed, May 1, 1:29 PM · DayZ
VanTheMan added a comment to T177818: A request from all Modders.

There is ways to see binarized P3ds, as a text form from Mikeros Eliteness or as complete debin tool, i dont see a reason why not to use them for learning purpose. The tools arent hard to find (simple google search found it) if you want to invest a time in modding.

Wed, May 1, 1:06 PM · DayZ Modding, DayZ
andro_dawton added a comment to T158198: Inventory problem: Knife not returning into position (boots) after weapon swap.

I think its in 1.25 allready fixed.

Wed, May 1, 11:53 AM · DayZ
andro_dawton added a comment to T158378: Reload weapon with another mag with "hold r" keybinding problem.

Annual Report: Same Char, same Bug.

Wed, May 1, 11:46 AM · DayZ
andro_dawton added a comment to T178816: Network lag/desync when overloaded with packets.

@designful
whatever the "base lag" is caused of - it is reduced alot with the modded containers.

Wed, May 1, 10:08 AM · DayZ
RedFalcon added a comment to T177818: A request from all Modders.

Yes such things are possible and Eliteness does get you part of the way, but the point is that debin tools are not actually allowed (despite their availability). The main thrust here is to make such things legit and sanctioned rather than a "don't ask, don't tell" policy.

Wed, May 1, 8:38 AM · DayZ Modding, DayZ
d146ales added a comment to T177818: A request from all Modders.

There is ways to see binarized P3ds, as a text form from Mikeros Eliteness or as complete debin tool, i dont see a reason why not to use them for learning purpose. The tools arent hard to find (simple google search found it) if you want to invest a time in modding.

Wed, May 1, 7:57 AM · DayZ Modding, DayZ
averageteam8 created T180848: DAYZ HUD Disabled at Random.
Wed, May 1, 7:50 AM · DayZ
D1stroyn_ch33kz updated the task description for T180847: Hacker in La 5291 DayZ.
Wed, May 1, 7:11 AM · DayZ
D1stroyn_ch33kz added a comment to T180847: Hacker in La 5291 DayZ.

My friends and i have been killed by a hacker using aimbot and silent shots in Official Server LA 5291

Wed, May 1, 7:09 AM · DayZ
D1stroyn_ch33kz created T180847: Hacker in La 5291 DayZ.
Wed, May 1, 7:07 AM · DayZ
Lotusopel created T180846: Buried Stashes dig them selvs up!.
Wed, May 1, 2:52 AM · DayZ

Yesterday

Steniboy added a comment to T179144: Landmines oneshoting Players through Double Registers.

Another example:

Tue, Apr 30, 6:53 PM · DayZ
Helkhiana added a comment to T177818: A request from all Modders.

There are all kinds of things we can learn from unbinarized models. One example is memory points positions.
A lot can be learned at beginning by just mimicking vanilla even if it might not all be best practices. Those get improved in time as you learn and discover things. That's how i started with modding. Mimicked vanilla and other mods and improved over time after understanding what I'm doing.

Tue, Apr 30, 5:14 PM · DayZ Modding, DayZ
MilesDownshur added a comment to T177818: A request from all Modders.

"3.Modders can learn from vanilla models about good practices..." you think of them way too high dude ;) Believe me, not everything is so shiny in that town )

Tue, Apr 30, 4:59 PM · DayZ Modding, DayZ
Geez added a comment to T180791: Server Crash, need help.

We suggest to try disabling one mod at once to try to find the one that is faulty.

Tue, Apr 30, 4:32 PM · DayZ Modding, DayZ
intenso2891 added a comment to T180791: Server Crash, need help.

in this case, how can I find the cause of the server crashes? they weren't there, then they appeared. Perhaps there are some tools or ways to identify the cause?

Tue, Apr 30, 4:29 PM · DayZ Modding, DayZ
Geez changed the status of T177818: A request from all Modders from Reviewed to Feedback.

Hello everyone.
Currently we do not plan to provide the unbinarized models. This might possibly change in the future.

Tue, Apr 30, 11:44 AM · DayZ Modding, DayZ
Helkhiana added a comment to T177818: A request from all Modders.

It has been almost 5 months since the ticket has been made. Asking for an update close to half of year is not unreasonable.
I am trying to open a discussion between DayZ devs and modders.

Tue, Apr 30, 10:26 AM · DayZ Modding, DayZ
Hunterz added a comment to T177818: A request from all Modders.

I am very pesimistic with this ticket. It will open pandora's box if will be not refused. And honestly making pressure for answer is not good way in my opinion.

Tue, Apr 30, 10:13 AM · DayZ Modding, DayZ
Geez added a comment to T177818: A request from all Modders.

Hello Helkhiana.
Unfortunately no new information I can share.

Tue, Apr 30, 10:08 AM · DayZ Modding, DayZ
Hunterz added a comment to T180827: [Information] Rigging and its behavior in Enfusion engine.

Everything have limits, for example 8bit computers can have 65536 bytes of memory. RV engine have limits you met with that model/skeleton. I am not dayz developer, so i dont know which limits you reach. Its life, nothing is unlimited.

Tue, Apr 30, 9:37 AM · DayZ
Geez changed the status of T180817: status application hang from New to Need More Info.

Hello Romanof7.
Can you please try the following?

Tue, Apr 30, 9:33 AM · DayZ
vadymbabii added a comment to T180827: [Information] Rigging and its behavior in Enfusion engine.

@Hunterz What do you mean by saying reached limits? Which exactly limits? And no, one of them hasn't reached any limits and works fine. That is what I am talking about. Two pretty similar models and the first works, but the second doesn't

Tue, Apr 30, 9:32 AM · DayZ
Geez closed T180824: Another cheater on EU - DE 1297 as Resolved.

Thank you, we will investigate with BattlEye.
Regards,
Geez

Tue, Apr 30, 9:31 AM · DayZ
Hunterz added a comment to T180827: [Information] Rigging and its behavior in Enfusion engine.

Those models just reached limits of old RV engine.

Tue, Apr 30, 9:21 AM · DayZ
vadymbabii added a comment to T180827: [Information] Rigging and its behavior in Enfusion engine.

It would be so nice if people from BI would say "Guys do not do it this way, make sure you've clicked on that button and check if you ... bla-bla-bla" :)

Tue, Apr 30, 9:18 AM · DayZ
vadymbabii added a comment to T180827: [Information] Rigging and its behavior in Enfusion engine.

@Hunterz as I wrote above definitely the issue persists because of something, and I agree that it can be related to RV implementation. But for me as a developer, some aspects are still unclear. Why do those two models have different behaviors, what exactly causes it, and how can I avoid them? I mean understanding the problem is half the way to solving it

Tue, Apr 30, 9:15 AM · DayZ
Hunterz added a comment to T180827: [Information] Rigging and its behavior in Enfusion engine.

Just read something about history of dayz and arma. RV is name Real Virtuality engine which was used in arma2, arma3 and his artifacts are still in dayz. Dayz is mix of both engines. Issue you have is coming from old RV engine and his limitations. Thats why are all fine in anim editor, which use enfusion only.

Tue, Apr 30, 8:51 AM · DayZ
vadymbabii added a comment to T180827: [Information] Rigging and its behavior in Enfusion engine.

I just googled that RV is old Real Virtuality Bohemia's engine, but it still doesn't explain anything) I understand if something works and something does not there is some difference between the two. But I can't find it and want to know what exactly we have to do to avoid this issue

Tue, Apr 30, 8:49 AM · DayZ
vadymbabii added a comment to T180827: [Information] Rigging and its behavior in Enfusion engine.

Hi @Hunterz I am not sure what exactly RV means. Also about any limitations, what exactly can cause those limits? I have 2 very similar models (the first is broken, the second is fine) they use the same skeleton, same xob, same anims, same selections, same bones, their names, and their amounts. The difference between them is the 3D mesh and vertex weights. The broken one even has fewer polygons and vertices. For me, it doesn't look like I reached any limitations but the issue still persists

Tue, Apr 30, 8:41 AM · DayZ
Hunterz added a comment to T180827: [Information] Rigging and its behavior in Enfusion engine.

DayZ is mix of old RV engine and new Enfusion engine. This is problem of artifacts of old RV and his limitations.

Tue, Apr 30, 7:03 AM · DayZ
vadymbabii updated the task description for T180827: [Information] Rigging and its behavior in Enfusion engine.
Tue, Apr 30, 12:05 AM · DayZ

Mon, Apr 29

vadymbabii merged T180826: Accidental duplicate of https://feedback.bistudio.com/T180827 into T180827: [Information] Rigging and its behavior in Enfusion engine.
Mon, Apr 29, 11:51 PM · DayZ